My Jack Daw only primed |
Now before I start this new paragraph, I just want to point out that this is my opinion. I enjoyed playing version 1.5, but it was hard to be really casual about playing, or the crew you played with. In version 2.0 I feel like I can play a number of different crews as each model has fewer options, while still keeping their individual flavor. This is one of the biggest points of contention between 1.5 and 2.0. When you look at his card, it is a perfect example of being to complex to play. In Jack Daw's 1.5 card, there are 19 individual entries from attacks to special rules to abilities, some of which just control what happens when certain card are played. It means you constantly had to be checking his card, or knowing what was important every time he attacked, or was attacked.
Now in 2.0 the biggest change for Jack is that he is a master. The second biggest change is that he now has 8 entries on his card, 2 (0) actions, 2 attacks, and 4 abilities. This means just starting out you have 11 less things to learn, and combine with his crew. With his upgrade cards adding a bit of trouble you can include a few new attacks and an added ability. Jack Daw's new upgrade ability is to attack cursed upgrades to other models, and then make them pay action points to flip the upgrade back over. Most of the "curses" mean giving damage when the model tries to do an action or walk. It makes it very difficult to attack, walk, anything as long as this upgrade is attached and face up.
I have had very little time to play during the wave 2 beta. Because of this I have set up a game to play on Thursday with Jack Daw. This is my first crew list that I will be trying out. A couple of outcast, and a few other tormented models.
- Jack Daw - cache 4 - Firing Squad, Guillotine Injustice, Writhing Torment
- Montrerer - 9 - The Creeping Terror
- Lady Ligeia - 4
- The Guilty - 5
- The Guilty - 5
- The Hanged - 9
- Nurse - 5
- Hans - 8
My proxy for Hans, just because I don't own him |
So now how can we improve on this already great master with an avatar? We get another way to add the tormented characteristic to an enemy. So in his premanifest we get a 7 versus willpower new attack to give out the condition. After manifesting, he gets a bit better. First of all, a + flip on all duels. Now this is pretty big considering that everything except a damage flip is a duel, so all attack and defense gets that extra card, which makes it easier to get that positive flip on the damage also. He then makes everyone in a 4 inch bubble insignificant, and so they cannot take interact actions. Finally he gets a new attack against models that he has attached his cursed upgrades to with a cast of 7 and a sweet 4/5/6 damage spread. If he happens to kill the model, he get to draw 2 cards on a tome trigger. Overall a very nice improvement to the model when he changes to the avatar state. At a cost of three soulstones, I would still call it a deal easy.
So this has been my least favorite kind of post, Theoryfaux. This is where I decide things will work a certain way before I have even put a model on the table. When I get to these kind of posts on the forums, a lot of times I just skip right over them. So here is what I am thinking..... It has been a rough month for me as far as gaming goes, and I have not gotten to the game store in about a month....however, I will be headed up Thursday night and I already have a game with this crew planned. So what I am thinking, is along with my Theoryfaux, I will put up a battle report for my next post see if what I THOUGHT would happen actually worked on that way. The thinking is that I will either prove my theory and can hold my head up high, or that I suck and I will have to make sure from here on out that I play games with masters before I open my big mouth. I should have that battle report out on Saturday, so until then I hope you enjoyed reading and I will talk to you again soon! Thanx!!
Been stopping by and reading your posts quite a bit. Just thought I would take the time and say keep up the excellent work, there are a lot of gems in these write ups.
ReplyDeleteThanx for the thumbs up. Always nice to hear that I am not just writing to no one.
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